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Hi-fi rush final boss
Hi-fi rush final boss








hi-fi rush final boss hi-fi rush final boss

The cell shading in Hi-Fi Rush is the best I’ve ever seen. I have always been a fan of well-done cell-shaded graphics. The art design and graphics Tango Gameworks have created is nothing short of fantastic.

  • Related Reading: Hi -Fi Rush Director Says Game Has Been in Development Since 2017, Pre-Bethesda Buyout.
  • hi-fi rush final boss

    But right from the opening, Hi-Fi Rush sets itself apart. We’ve also seen a few other attempts to mix rhythm with different genres that have achieved varying success. Anyone above a certain age can remember the absolute cultural dominance that Guitar Hero and Rock Band once commanded. While there have been releases in both genres in the past few years, both have become far more niche since their glory days. The rhythm genre and the Japanese hack-and-slash variety of action games have both seen better days. Not to get ahead of myself, but it’s a blast. But it has made such an impact that we decided to discuss it in this review anyway. If you’re reading this, there’s a good chance you’ve already played the game since it is on Game Pass. That and the fact that this colorful, blue skies and happy times style action rhythm game has been in secret development at Tango Gameworks, a studio known for the dark horror franchise The Evil Within, made the announcement even more surprising. Microsoft and Bethesda didn’t even make us wait that long after announcing and releasing Hi-Fi Rush on the same day last week. The most recent in memory was the big shadow launch was Apex Legends, which had about a week between announcement and launch. We rarely get complete and out-of-nowhere surprise releases in the video game world.










    Hi-fi rush final boss